- Sketch out the surrounding geography
- Develop encounter tables for each of the hex terrains
- Develop a list of system tweaks
Sketch out the Surrounding Geography
It just so happens that I already had a map of the area drawn. In fact, when I was making the hex map. I grabbed a small frame of this map and zoomed in on it. In retrospect, I should've chosen a different option since I already had done this one, but I was just excited to have already had part of the week out of the way.
Develop encounter tables for each of the hex terrains
I don't have any stat blocks for these creatures yet, but I assure you they will all appear on this blog at some point in the near future, be they all in one post or spread out between a few.
Rainforest (2d8)
- 2. Songòmby
- 3. Rhox
- 4. Vukilpikon
- 5. Suuri Snail
- 6. Quetzalcoatl
- 7. Famocantratra
- 8. Tool
- 9. POI
- 10. Tool
- 11. Famocantratra Omen
- 12. Quetzalcoatl Omen
- 13. Suuri Snail
- 14. Vukilpikon Omen
- 15, Rhox Omen
- 16. Songòmby Omen
Sub-Montane (2d8)
- 2. Devouring Gourd
- 3. Ccoa
- 4. Wako
- 5. Väärehmä
- 6. Quetzalcoatl
- 7. Dragon
- 8. Tool
- 9. POI
- 10. Tool
- 11. Dragon Omen
- 12. Quetzalcoatl Omen
- 13 Väärehmä Omen
- 14. Wako Omen
- 15. Ccoa Omen
- 16. Devouring Gourd Omen
River (2d8)
- 2. Boiùna
- 3. Jokaihdin
- 4. Piranha
- 5. Vukilpikon
- 6. Cuero
- 7. Alligator
- 8. Tool
- 9. POI
- 10. Tool
- 11. Alligator Omen
- 12. Cuero Omen
- 13. Vukilpikon Omen
- 14. Piranha Omen
- 15. Jokaihdin Omen
- 16. Boiùna Omen
List of System Tweaks
- An equipment and crafting system
- Stat blocks for most the above creatures
- Random Tool Encounters table
I guess that's the end of the Gygax 75 challenge. It was a nice structure, and it kept me more than busy these past 5 weeks. I definitely plan on doing more to polish this setting. Obviously I need to do all the hex entries, but I have a suspicion it's gonna be quite a bit harder without having a defined structure anymore.
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