tag:blogger.com,1999:blog-6986284846029388360.post4911061012063560826..comments2023-05-07T10:14:56.517-05:00Comments on The Seven Deadly Dungeons: Combat Rules - Cementing My GLOG Hack Maybe?Andrew Sawyerhttp://www.blogger.com/profile/15263056911810945780noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6986284846029388360.post-82532314656999272692020-04-27T17:11:17.593-05:002020-04-27T17:11:17.593-05:00That's too complicated for my taste.That's too complicated for my taste.Andrew Sawyerhttps://www.blogger.com/profile/15263056911810945780noreply@blogger.comtag:blogger.com,1999:blog-6986284846029388360.post-69265672721616856842020-04-09T19:06:02.542-05:002020-04-09T19:06:02.542-05:00Extra attack features are kind of dumb tbh. You...Extra attack features are kind of dumb tbh. You're basically telling a class that all you're good at is hitting things.Andrew Sawyerhttps://www.blogger.com/profile/15263056911810945780noreply@blogger.comtag:blogger.com,1999:blog-6986284846029388360.post-81546921803492229582020-03-27T10:40:10.744-05:002020-03-27T10:40:10.744-05:00I'd prefer to have rules that encourage doing ...I'd prefer to have rules that encourage doing weird things over attack-spam. Maybe have some specific traits/abilities/setups that allow doubling up of actions. For instance, duel-wielding means you can spend all of your actions attacking.Spwackhttps://www.blogger.com/profile/07247063374457045751noreply@blogger.comtag:blogger.com,1999:blog-6986284846029388360.post-46198834174724988152020-03-13T19:42:29.852-05:002020-03-13T19:42:29.852-05:00Great stuff. I like the simplicity of "essent...Great stuff. I like the simplicity of "essentially, you can do 2 things on your turn. Go".<br />What are your thoughts on the combination of an action economy where you can attack twice on your go and extra attack features? Alcoopshttps://www.blogger.com/profile/07979287880456932707noreply@blogger.com